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Added basic support for instanced rendering
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@@ -20,5 +20,9 @@ namespace GlitchyEngine.Renderer
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public extern void Clear(RenderTarget renderTarget, ColorRGBA clearColor);
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public extern void DrawIndexed(GeometryBinding geometry);
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public extern void DrawInstanced(GeometryBinding geometry);
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public extern void DrawIndexedInstanced(GeometryBinding geometry);
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}
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}
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