mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Removed unnecessary "override extern"s
This commit is contained in:
@@ -7,7 +7,5 @@ namespace GlitchyEngine.Renderer
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[AllowAppend]
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[AllowAppend]
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public this(String source, String entryPoint, ShaderDefine[] macros = null)
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public this(String source, String entryPoint, ShaderDefine[] macros = null)
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: base(source, entryPoint, macros) { }
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: base(source, entryPoint, macros) { }
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public override extern void CompileFromSource(String code, String entryPoint, ShaderDefine[] macros = null);
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}
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}
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}
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}
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@@ -59,11 +59,11 @@ namespace GlitchyEngine.Renderer
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{
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{
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protected String _path ~ delete _;
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protected String _path ~ delete _;
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public override extern uint32 Width {get;}
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//public override extern uint32 Width {get;}
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public override extern uint32 Height {get;}
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//public override extern uint32 Height {get;}
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public override uint32 Depth => 1;
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public override uint32 Depth => 1;
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public override extern uint32 ArraySize {get;}
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//public override extern uint32 ArraySize {get;}
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public override extern uint32 MipLevels {get;}
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//public override extern uint32 MipLevels {get;}
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public this(StringView path)
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public this(StringView path)
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{
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{
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@@ -177,11 +177,11 @@ namespace GlitchyEngine.Renderer
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{
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{
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protected String _path ~ delete _;
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protected String _path ~ delete _;
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public override extern uint32 Width {get;}
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// public override extern uint32 Width {get;}
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public override extern uint32 Height {get;}
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// public override extern uint32 Height {get;}
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public override uint32 Depth => 1;
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public override uint32 Depth => 1;
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public override extern uint32 ArraySize {get;}
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// public override extern uint32 ArraySize {get;}
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public override extern uint32 MipLevels {get;}
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// public override extern uint32 MipLevels {get;}
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public this(String path)
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public this(String path)
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{
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{
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@@ -7,7 +7,5 @@ namespace GlitchyEngine.Renderer
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[AllowAppend]
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[AllowAppend]
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public this(String source, String entryPoint, ShaderDefine[] macros = null)
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public this(String source, String entryPoint, ShaderDefine[] macros = null)
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: base(source, entryPoint, macros) { }
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: base(source, entryPoint, macros) { }
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public override extern void CompileFromSource(String code, String entryPoint, ShaderDefine[] macros = null);
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}
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}
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}
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}
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