Added SetPrimitiveTopology

This commit is contained in:
Simon Lübeß
2020-12-01 20:06:29 +01:00
parent eea334db18
commit b12baf695a
4 changed files with 60 additions and 2 deletions
+2 -2
View File
@@ -217,9 +217,9 @@ namespace GlitchyEngine
_window.Context.SetVertexLayout(_vertexLayout);
var _immediateContext = _window.Context.[Friend]nativeContext;
_window.Context.SetPrimitiveTopology(.TriangleList);
_immediateContext.InputAssembler.SetPrimitiveTopology(.TriangleList);
var _immediateContext = _window.Context.[Friend]nativeContext;
_immediateContext.VertexShader.SetShader(_vertexShader, null, 0);