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https://github.com/aharabada/glitchy-engine-beef.git
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Handles barely work now, mostly no crashes
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@@ -31,7 +31,7 @@ class AssetFile
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private bool _isDirectory;
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private Object _loadedAsset;
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private Asset _loadedAsset;
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public bool IsDirectory => _isDirectory;
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@@ -42,7 +42,7 @@ class AssetFile
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public AssetConfig AssetConfig => _assetConfig;
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public Object LoadedAsset => _loadedAsset;
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public Asset LoadedAsset => _loadedAsset;
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[AllowAppend]
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public this(EditorContentManager contentManager, StringView identifier, StringView path, bool isDirectory)
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