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https://github.com/aharabada/glitchy-engine-beef.git
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Support emissive materials
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@@ -4,7 +4,8 @@
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"AlbedoTexture": "Textures/TestMat/rustediron2_albedo.png",
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"NormalTexture": "Textures/TestMat/rustediron2_normal.png",
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"MetallicTexture": "Textures/TestMat/rustediron2_metallic.png",
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"RoughnessTexture": "Textures/TestMat/rustediron2_roughness.png"
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"RoughnessTexture": "Textures/TestMat/rustediron2_roughness.png",
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"EmissiveTexture": "Textures/rocket.png"
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],
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Variables = [
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"AlbedoColor": .ColorRGBA{
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@@ -26,6 +27,13 @@
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},
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"RoughnessFactor": .Float{
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Value = 1
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},
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"EmissiveColor": .ColorRGB{
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Value = {
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R = 1,
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G = 0,
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B = 0
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}
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}
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]
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}
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