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Support emissive materials
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@@ -45,6 +45,11 @@ namespace GlitchyEngine.Renderer
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}
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}
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public bool TryGetVariable(String name, out BufferVariable variable)
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{
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return _nameToVariable.TryGetValue(name, out variable);
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}
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public BufferVariable this[String name] => _nameToVariable[name];
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public List<BufferVariable>.Enumerator GetEnumerator()
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