Added Entity hierarchy and hierarchical transforms

This commit is contained in:
Simon Lübeß
2021-08-28 22:28:40 +02:00
parent ce03f7c600
commit b376525d30
7 changed files with 127 additions and 53 deletions
+2 -1
View File
@@ -244,7 +244,8 @@ namespace Sandbox
movement *= (float)(gameTime.FrameTime.TotalSeconds);
cameraTransform.Position += .(movement, 0);
cameraTransform.Update();
Runtime.NotImplemented();
//cameraTransform.Update();
}
var camera = _world.GetComponent<CameraComponent>(_cameraEntity);