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Moved Components to their respective namespaces
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@@ -1,6 +1,5 @@
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using System;
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using System.Runtime.CompilerServices;
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using GlitchyEngine.Components;
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using GlitchyEngine.Core;
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using GlitchyEngine.Extensions;
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@@ -250,7 +249,7 @@ public class Entity : EngineObject
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}
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/// <summary>
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/// Gets the <see cref="GlitchyEngine.Transform"/> <see cref="Component"/> of this <see cref="Entity"/>.
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/// Gets the <see cref="Core.Transform"/> <see cref="Component"/> of this <see cref="Entity"/>.
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/// </summary>
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public Transform Transform => GetComponent<Transform>();
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