Clear log on play option

This commit is contained in:
Simon Lübeß
2024-06-23 18:58:40 +02:00
parent bbbbe833df
commit b96f195afb
2 changed files with 6 additions and 0 deletions
+3
View File
@@ -818,6 +818,9 @@ namespace GlitchyEditor
private void OnScenePlay()
{
Log.EngineLogger.AssertDebug(_scriptSerializer.SerializedObjectCount == 0, "Somehow some entities are serialized.");
if (Application.Instance.Settings.EditorSettings.ClearLogOnPlay)
Editor.Instance.LogWindow.ClearLog();
_scriptSerializer.SerializeScriptInstances();