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Editor: Show name of open scene in window title
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@@ -323,7 +323,9 @@ class SceneSerializer
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Try!(Deserialize.Start(reader));
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Try!(reader.ObjectBlock());
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_scene.Name = Path.GetFileName(filePath, .. scope .());
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// TODO: Scene name goes here!
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String testName;
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Deserialize.Value(reader, "Name", out testName);
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