mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Engine barely starts again
This commit is contained in:
@@ -1,5 +1,11 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 5360037389314667000
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = null,
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AssetHandle = 5221334043827499251
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}
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@@ -1,6 +1,6 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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@@ -9,5 +9,5 @@
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 7951861132321655812
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AssetHandle = 8512375832990505152
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 7082287996527160060
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 4332390465159443321
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}
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@@ -1,5 +1,11 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 17297254839128368932
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = null,
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AssetHandle = 9285471614459748654
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}
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@@ -1,5 +1,11 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 17917061300990589192
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = null,
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AssetHandle = 1287916870077203420
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}
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@@ -1,5 +1,11 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 8336560834161185660
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = null,
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AssetHandle = 9019615224633186177
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 1518912886664733757
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 5246795156071151642
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}
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@@ -1,5 +1,11 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 13663488523997149295
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = null,
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AssetHandle = 10014069858860408945
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 9450907808112906391
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 6905134680069212587
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 4086392147967882920
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 4179932137221776017
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 3929078354809894230
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 8912920142436784175
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 5414648614681927202
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 18151489828256118978
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 17001330646928133106
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 8655864411897316846
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 2913314865396454015
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 8873320878521542705
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 9047671870217222298
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 14993433232700867484
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}
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@@ -1,6 +1,6 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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@@ -9,5 +9,5 @@
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 959631876667366082
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AssetHandle = 9671561114069837759
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}
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@@ -1,5 +1,13 @@
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{
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AssetLoader = "EffectAssetLoader",
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Config = (GlitchyEditor.Assets.EffectAssetLoaderConfig){}/* No reflection data for GlitchyEditor.Assets.EffectAssetLoaderConfig. Add [BonTarget] or force it */,
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AssetHandle = 10276018270467402814
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AssetLoader = null,
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Config = null,
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Importer = "ShaderImporter",
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ImporterConfig = null,
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Processor = null,
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ProcessorConfig = null,
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Exporter = null,
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ExporterConfig = {
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_compression = .None
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},
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AssetHandle = 13990953346248142933
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}
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@@ -566,23 +566,23 @@ class TexturererViewerer
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// Int Texture
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_renderTargetEffect.Variables["Mode"].SetData(1);
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_renderTargetEffect.SetTexture("IntTexture", viewedTexture);
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_renderTargetEffect.SetTexture("UIntTexture", null);
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_renderTargetEffect.SetTexture("Texture", null);
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_renderTargetEffect.SetTexture("UIntTexture", (Texture)null);
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_renderTargetEffect.SetTexture("Texture", (Texture)null);
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}
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else if (format.IsUInt())
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{
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// UInt Texture
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_renderTargetEffect.Variables["Mode"].SetData(2);
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_renderTargetEffect.SetTexture("IntTexture", null);
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_renderTargetEffect.SetTexture("IntTexture", (Texture)null);
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_renderTargetEffect.SetTexture("UIntTexture", viewedTexture);
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_renderTargetEffect.SetTexture("Texture", null);
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_renderTargetEffect.SetTexture("Texture", (Texture)null);
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}
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else
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{
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// Float Texture
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_renderTargetEffect.Variables["Mode"].SetData(0);
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_renderTargetEffect.SetTexture("IntTexture", null);
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_renderTargetEffect.SetTexture("UIntTexture", null);
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_renderTargetEffect.SetTexture("IntTexture", (Texture)null);
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_renderTargetEffect.SetTexture("UIntTexture", (Texture)null);
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_renderTargetEffect.SetTexture("Texture", viewedTexture);
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}
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@@ -971,7 +971,10 @@ class EditorContentManager : IContentManager
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TreeNode<AssetNode> assetNode = TrySilent!(AssetHierarchy.GetNodeFromAssetHandle(handle));
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_assetConverter.QueueForProcessing(assetNode->AssetFile, isBlocking);
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var isBlocking;
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isBlocking = true;
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if (isBlocking)
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{
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asset = _assetCache.GetCacheEntry(handle);
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@@ -1017,6 +1020,10 @@ class EditorContentManager : IContentManager
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return placeholder;
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}
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var isBlocking;
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isBlocking = true;
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if (isBlocking)
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return InternalLoad(asset);
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else
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