Copy scene when entering play mode

This commit is contained in:
Simon Lübeß
2023-03-18 23:30:57 +01:00
parent 793aa40975
commit c164aeecaa
14 changed files with 172 additions and 248 deletions
+3
View File
@@ -26,6 +26,9 @@ namespace GlitchyEditor
get => _scene;
set
{
if (_scene == value)
return;
_scene = value;
_entityHierarchyWindow.SetContext(_scene);
}