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Start of asset handles
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@@ -20,11 +20,10 @@ namespace GlitchyEngine.Generators
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outFileName.Append(name);
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outText.AppendF(
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$"""
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namespace {Namespace}
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namespace {Namespace};
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struct {name}
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{{
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struct {name}
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{{
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}}
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}}
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""");
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}
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