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https://github.com/aharabada/glitchy-engine-beef.git
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EditorContentManager Part 1
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using System;
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using System.Collections;
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using Bon;
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using System.IO;
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using GlitchyEngine;
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using GlitchyEngine.Content;
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using GlitchyEngine.Renderer;
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using GlitchyEngine.Math;
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using DirectXTK;
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namespace GlitchyEditor.Assets;
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[BonTarget, BonPolyRegister]
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class EditorTextureAssetLoaderConfig : AssetLoaderConfig
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{
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[BonInclude]
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private bool _generateMipMaps;
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[BonInclude]
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private SamplerStateDescription _samplerStateDescription = .();
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public bool GenerateMipMaps
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{
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get => _generateMipMaps;
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set => SetIfChanged(ref _generateMipMaps, value);
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}
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public SamplerStateDescription SamplerStateDescription
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{
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get => _samplerStateDescription;
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set => SetIfChanged(ref _samplerStateDescription, value);
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}
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}
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class EditorTextureAssetLoader : IAssetLoader
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{
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private static readonly List<StringView> _fileExtensions = new .(){".png", ".dds"} ~ delete _; // ".jpg", ".bmp"
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public static List<StringView> FileExtensions => _fileExtensions;
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public AssetLoaderConfig GetDefaultConfig()
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{
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return new EditorTextureAssetLoaderConfig();
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}
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public IRefCounted LoadAsset(Stream data, AssetLoaderConfig config)
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{
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var config;
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if (config == null)
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{
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config = GetDefaultConfig();
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defer:: delete config;
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}
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Log.EngineLogger.AssertDebug(config is EditorTextureAssetLoaderConfig, "config has wrong type.");
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return LoadTexture(data, (EditorTextureAssetLoaderConfig)config);
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}
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const String PngMagicWord = "\x89\x50\x4E\x47\x0D\x0A\x1A\x0A";
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const String DdsMagicWord = "DDS ";
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private static Texture LoadTexture(Stream data, EditorTextureAssetLoaderConfig config)
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{
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Debug.Profiler.ProfileResourceFunction!();
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var readResult = data.Read<char8[8]>();
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data.Position = 0;
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char8[8] magicWord;
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Texture texture = null;
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if (readResult case .Ok(out magicWord))
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{
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StringView strView = .(&magicWord, magicWord.Count);
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if (strView.StartsWith(PngMagicWord))
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{
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texture = LoadPng(data, config);
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}
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else if (strView.StartsWith(DdsMagicWord))
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{
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texture = LoadDds(data, config);
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}
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else
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{
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Runtime.FatalError("Unknown image format.");
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}
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}
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Log.EngineLogger.AssertDebug(texture != null);
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/*SamplerStateDescription samplerDesc = .()
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{
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MinFilter = config.MinFilter,
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MagFilter = config.MagFilter,
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MipFilter = config.MipFilter,
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AddressModeU = config.WrapModeU,
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AddressModeV = config.WrapModeV,
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AddressModeW = config.WrapModeW
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};*/
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SamplerState sam = SamplerStateManager.GetSampler(config.SamplerStateDescription);
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texture.SamplerState = sam;
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sam.ReleaseRef();
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return texture;
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}
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private static Texture LoadPng(Stream data, EditorTextureAssetLoaderConfig config)
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{
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Debug.Profiler.ProfileResourceFunction!();
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uint8[] pngData = new:ScopedAlloc! uint8[data.Length];
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var result = data.TryRead(pngData);
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if (result case .Err(let err))
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{
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Log.EngineLogger.Error($"Failed to read data from stream. Texture: Error: {err}");
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}
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uint8* rawData = ?;
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uint32 width = 0, height = 0;
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uint32 errorCode = LodePng.LodePng.Decode32(&rawData, &width, &height, pngData.Ptr, (.)pngData.Count);
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Log.EngineLogger.Assert(errorCode == 0, "Failed to load png File");
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// TODO: load as SRGB because PNGs are usually not stored as linear
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//Texture2DDesc desc = .(width, height, srgb? .R8G8B8A8_UNorm_SRGB : .R8G8B8A8_UNorm, 1, 1, .Immutable);
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Texture2DDesc desc = .(width, height, .R8G8B8A8_UNorm, 1, 1, .Immutable);
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Texture2D texture = new Texture2D(desc);
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texture.SetData<Color>((.)rawData);
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// TODO: Generate mip maps
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LodePng.LodePng.Free(rawData);
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return texture;
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}
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private static Texture LoadDds(Stream data, EditorTextureAssetLoaderConfig config)
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{
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Texture2D texture = new [Friend]Texture2D(data);
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return texture;
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}
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}
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