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Fix compile errors due to Beef.Linq update
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@@ -497,7 +497,7 @@ class AssetHierarchy
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void AddEntryToTree(String filePath, bool isDirectory, TreeNode<AssetNode> parentNode)
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{
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// Try to find the node for the specified path in the given parent
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TreeNode<AssetNode> treeNode = parentNode.Children.Where(scope (node) => node.Value.Path == filePath).FirstOrDefault();
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TreeNode<AssetNode> treeNode = parentNode.Children.Where((node) => node.Value.Path == filePath).FirstOrDefault();
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// If no node was found -> create one
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if (treeNode == null)
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