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https://github.com/aharabada/glitchy-engine-beef.git
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Removed unneeded debug code
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@@ -165,11 +165,6 @@ namespace GlitchyEngine.Renderer
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ProcessFile(filename, fileContent, vsName, psName);
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ProcessFile(filename, fileContent, vsName, psName);
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if(filename.EndsWith("textureShader.hlsl"))
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{
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NOP!();
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}
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Compile(fileContent, vsName, psName);
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Compile(fileContent, vsName, psName);
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MergeResources();
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MergeResources();
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