mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Serialize Data
This commit is contained in:
@@ -866,8 +866,10 @@ namespace GlitchyEditor
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/// Starts the play mode for the current scene
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private void OnScenePlay()
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{
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// TODO: Dictionary<UUID, ScriptData> scriptData = _editorScene.SerializeScripts();
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Dictionary<UUID, SerializedObject> serializedData = scope .();
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ScriptEngine.SerializeScriptInstances(serializedData);
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_editor.SceneViewportWindow.EditorMode = false;
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_sceneState = .Play;
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@@ -878,14 +880,19 @@ namespace GlitchyEditor
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_editorScene.CopyTo(runtimeScene, true);
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SetActiveScene(runtimeScene, startRuntime: true, startSimulation: true);
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// TODO: runtimeScene.DeserializeScripts(scriptData);
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ScriptEngine.DeserializeScriptInstances(serializedData);
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}
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_editor.CurrentScene = _activeScene;
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if (Application.Instance.Settings.EditorSettings.SwitchToPlayerOnPlay)
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SwitchToPlayWindow();
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for (let v in serializedData)
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{
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delete v.value;
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}
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}
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/// Activates the given scene.
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@@ -65,6 +65,9 @@ class EngineClasses
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public ScriptClass EntityEditor => s_EntityEditor;
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public ScriptClass EntitySerializer => s_EntitySerializer;
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//public ScriptClass SerializationContext => s_SerializationContext;
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internal void ReleaseAndNullify()
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{
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ReleaseRefAndNullify!(s_EngineObject);
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@@ -87,6 +90,9 @@ class EngineClasses
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// Editor classes
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s_EntityEditor = new ScriptClass("GlitchyEngine.Editor", "EntityEditor", image, .Class);
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s_EntitySerializer = new ScriptClass("GlitchyEngine.Serialization", "EntitySerializer", image, .Class);
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//s_SerializationContext = new ScriptClass("GlitchyEngine.Serialization", "EntitySerializer.SerializationContext", image, .Class);
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}
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}
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@@ -947,13 +953,34 @@ static class ScriptEngine
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}
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/// Serializes all script instances
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public static void SerializeScriptInstances(String output)
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public static void SerializeScriptInstances(Dictionary<UUID, SerializedObject> allObjects)
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{
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ScriptInstanceSerializer serializer = scope .();
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for (let (id, script) in _entityScriptInstances)
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{
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serializer.Serialize(script);
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if (script.ScriptClass.ClassName != "SerializationTest")
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continue;
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SerializedObject object = new SerializedObject(allObjects);
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object.Id = script.EntityId;
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object.AllObjects = allObjects;
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object.Serialize(script);
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}
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}
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/// Deserializes the given data into the script instances
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public static void DeserializeScriptInstances(Dictionary<UUID, SerializedObject> allObjects)
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{
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for (let (id, script) in _entityScriptInstances)
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{
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if (script.ScriptClass.ClassName != "SerializationTest")
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continue;
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if (allObjects.TryGetValue(id, let object))
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{
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object.Deserialize(script);
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}
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}
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}
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}
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@@ -529,6 +529,37 @@ static class ScriptGlue
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return ScriptEngine.ApplicationInfo.IsInPlayMode;
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}
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#endregion
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#region Serialization
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[RegisterCall("ScriptGlue::Serialization_SerializeField")]
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static void Serialization_SerializeField(void* serializationContext, SerializationType type, MonoString* nameObject, MonoObject* valueObject)
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{
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SerializedObject context = Internal.UnsafeCastToObject(serializationContext) as SerializedObject;
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Log.EngineLogger.AssertDebug(context != null);
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char8* name = Mono.mono_string_to_utf8(nameObject);
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context.AddField(StringView(name), type, valueObject);
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Mono.mono_free(name);
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}
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[RegisterCall("ScriptGlue::Serialization_CreateObject")]
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static void Serialization_CreateObject(void* currentContext, out void* newContext, out UUID newId)
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{
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SerializedObject context = Internal.UnsafeCastToObject(currentContext) as SerializedObject;
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Log.EngineLogger.AssertDebug(context != null);
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SerializedObject newObject = new SerializedObject(context.AllObjects);
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newContext = Internal.UnsafeCastToPtr(newObject);
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newId = newObject.Id;
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}
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#endregion
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private static void RegisterCall<T>(String name, T method) where T : var
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@@ -0,0 +1,171 @@
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using Mono;
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using System.Collections;
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using System;
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using GlitchyEngine.Core;
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namespace GlitchyEngine.Scripting;
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public enum SerializationType : int32
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{
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case None;
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case Bool;
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case Char;
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case String;
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case Int8;
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case Int16;
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case Int32;
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case Int64;
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case UInt8;
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case UInt16;
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case UInt32;
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case UInt64;
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case Float;
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case Double;
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case Decimal;
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case Enum;
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case EntityReference;
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case ComponentReference;
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case ObjectReference;
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public int GetSize()
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{
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switch (this)
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{
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case .Bool:
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return 1;
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case .Char:
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return 1;
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case .Int8, .UInt8:
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return 1;
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case .Int16, .UInt16:
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return 2;
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case .Int32, .UInt32:
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return 4;
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case .Int64, .UInt64:
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return 8;
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case .Float:
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return 4;
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case .Double:
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return 8;
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case .Decimal:
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return 16;
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case .EntityReference, .ComponentReference, .ObjectReference:
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return sizeof(UUID);
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default:
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return 0;
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}
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}
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}
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class SerializedObject
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{
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public UUID Id;
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public Dictionary<UUID, SerializedObject> AllObjects;
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private List<String> _ownedString = new List<String>() ~ DeleteContainerAndItems!(_);
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public append Dictionary<StringView, (SerializationType PrimitiveType, uint8[16] Data)> Fields = .();
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public this(Dictionary<UUID, SerializedObject> allObjects)
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{
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AllObjects = allObjects;
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// Make sure we have no duplicate keys
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repeat
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{
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Id = UUID.Create();
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}
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while (AllObjects.ContainsKey(Id));
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AllObjects.Add(Id, this);
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}
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public void AddField(StringView name, SerializationType primitiveType, MonoObject* value)
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{
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uint8[16] data = .();
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if (primitiveType == .String)
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{
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MonoString* string = (.)value;
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char8* rawStringValue = Mono.mono_string_to_utf8(string);
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String stringValue = new String(rawStringValue);
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_ownedString.Add(stringValue);
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Mono.mono_free(rawStringValue);
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StringView valueView = stringValue;
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Internal.MemCpy(&data, &valueView, sizeof(StringView));
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}
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else if (primitiveType == .Enum)
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{
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MonoString* string = (.)value;
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char8* rawEnumValue = Mono.mono_string_to_utf8(string);
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String enumValue = new String(rawEnumValue);
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_ownedString.Add(enumValue);
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Mono.mono_free(rawEnumValue);
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StringView valueView = enumValue;
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Internal.MemCpy(&data, &valueView, sizeof(StringView));
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}
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else
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{
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void* rawValue = Mono.mono_object_unbox(value);
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Internal.MemCpy(&data, rawValue, primitiveType.GetSize());
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String nameCopy = new String(name);
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_ownedString.Add(nameCopy);
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}
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String nameCopy = new String(name);
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_ownedString.Add(nameCopy);
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Fields.Add(nameCopy, (primitiveType, data));
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}
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typealias SerializeMethod = function MonoObject*(MonoObject* entity, void* contextPtr, MonoException** exception);
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typealias DeserializeMethod = function MonoObject*(MonoObject* entity, void* contextPtr, MonoException** exception);
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public void Serialize(ScriptInstance scriptInstance)
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{
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SerializeMethod serialize = (SerializeMethod)ScriptEngine.Classes.EntitySerializer.GetMethodThunk("Serialize", 2);
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void* thisPtr = Internal.UnsafeCastToPtr(this);
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MonoException* exception = null;
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serialize(scriptInstance.[Friend]_instance, thisPtr, &exception);
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if (exception != null)
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ScriptEngine.[Friend]HandleMonoException(exception, scriptInstance);
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}
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public void Deserialize(ScriptInstance scriptInstance)
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{
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DeserializeMethod deserialize = (DeserializeMethod)ScriptEngine.Classes.EntitySerializer.GetMethodThunk("Serialize", 2);
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void* thisPtr = Internal.UnsafeCastToPtr(this);
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MonoException* exception = null;
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deserialize(scriptInstance.[Friend]_instance, thisPtr, &exception);
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if (exception != null)
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ScriptEngine.[Friend]HandleMonoException(exception, scriptInstance);
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}
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}
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@@ -2,6 +2,7 @@ using System;
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using System.Runtime.CompilerServices;
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using GlitchyEngine.Core;
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using GlitchyEngine.Math;
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using GlitchyEngine.Serialization;
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namespace GlitchyEngine;
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@@ -135,4 +136,14 @@ internal static class ScriptGlue
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internal static extern bool Application_IsInPlayMode();
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#endregion
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#region Serialization
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void Serialization_SerializeField(IntPtr serializationContext, SerializationType type, string name, object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void Serialization_CreateObject(IntPtr currentContext, out IntPtr context, out UUID id);
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#endregion
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}
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@@ -7,12 +7,251 @@ using System.Reflection;
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using System.Text;
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using GlitchyEngine.Core;
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using GlitchyEngine.Extensions;
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using System.Xml.Linq;
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namespace GlitchyEngine.Serialization;
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public enum SerializationType : int
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{
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None,
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Bool,
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||||
Char,
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String,
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||||
|
||||
Int8,
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||||
Int16,
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||||
Int32,
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||||
Int64,
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||||
UInt8,
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||||
UInt16,
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||||
UInt32,
|
||||
UInt64,
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||||
|
||||
Float,
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||||
Double,
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Decimal,
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|
||||
Enum,
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EntityReference,
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ComponentReference,
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ObjectReference
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}
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public static class EntitySerializer
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{
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public class SerializedObject
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{
|
||||
private IntPtr _internalContext;
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||||
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||||
private UUID _id;
|
||||
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private Stack<string> _structScope = new();
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private string _structScopeName;
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||||
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public Dictionary<object, SerializedObject> SerializedClasses;
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||||
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||||
public SerializedObject(IntPtr internalContext, UUID id, Dictionary<object, SerializedObject> serializedClasses)
|
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{
|
||||
_internalContext = internalContext;
|
||||
_id = id;
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||||
SerializedClasses = serializedClasses;
|
||||
}
|
||||
|
||||
private (SerializedObject context, bool newContext) GetSerializedObject(object o)
|
||||
{
|
||||
SerializedObject context;
|
||||
|
||||
if (SerializedClasses.TryGetValue(o, out context))
|
||||
return (context, false);
|
||||
|
||||
ScriptGlue.Serialization_CreateObject(_internalContext, out IntPtr contextPtr, out UUID id);
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||||
|
||||
context = new SerializedObject(contextPtr, id, SerializedClasses);
|
||||
|
||||
SerializedClasses.Add(o, context);
|
||||
|
||||
return (context, true);
|
||||
}
|
||||
|
||||
private void PushScope(string name)
|
||||
{
|
||||
_structScope.Push(name);
|
||||
|
||||
_structScopeName += $"{name}.";
|
||||
}
|
||||
|
||||
private void PopScope()
|
||||
{
|
||||
string scopeToRemove = _structScope.Pop();
|
||||
_structScopeName.Remove(_structScopeName.Length - scopeToRemove.Length - 1);
|
||||
}
|
||||
|
||||
private void AddField(string fieldName, SerializationType serializationType, object value)
|
||||
{
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||||
string completeFieldName = $"{_structScopeName}{fieldName}";
|
||||
|
||||
ScriptGlue.Serialization_SerializeField(_internalContext, serializationType, completeFieldName, value);
|
||||
}
|
||||
|
||||
public void Serialize(Entity entity)
|
||||
{
|
||||
SerializeFields(entity);
|
||||
}
|
||||
|
||||
private void SerializeFields(object obj)
|
||||
{
|
||||
Type type = obj.GetType();
|
||||
|
||||
foreach (FieldInfo field in type.GetFields())
|
||||
{
|
||||
if (!EntitySerializer.SerializeField(field))
|
||||
continue;
|
||||
|
||||
object fieldValue = field.GetValue(obj);
|
||||
Type fieldType = fieldValue?.GetType() ?? field.FieldType;
|
||||
|
||||
SerializeField(field.Name, fieldValue, fieldType);
|
||||
}
|
||||
}
|
||||
|
||||
private void SerializeField(string fieldName, object fieldValue, Type fieldType)
|
||||
{
|
||||
if (fieldType.IsPrimitive)
|
||||
{
|
||||
SerializePrimitive(fieldName, fieldValue, fieldType);
|
||||
}
|
||||
else if (fieldType == typeof(string))
|
||||
{
|
||||
AddField(fieldName, SerializationType.String, fieldValue.ToString());
|
||||
}
|
||||
else if (fieldType.IsEnum)
|
||||
{
|
||||
SerializeEnum(fieldName, fieldValue, fieldType);
|
||||
}
|
||||
else if (fieldType.IsArray)
|
||||
{
|
||||
Log.Error($"Array serialization not yet implemented");
|
||||
}
|
||||
else if (fieldType.IsGenericType)
|
||||
{
|
||||
if (fieldType.GetGenericTypeDefinition() == typeof(List<>))
|
||||
{
|
||||
//SerializeList(fieldName, type, o);
|
||||
Log.Error($"List serialization not yet implemented");
|
||||
}
|
||||
//else if (fieldType.GetGenericTypeDefinition() == typeof(Dictionary<,>))
|
||||
//{
|
||||
// ImGui.Text($"{fieldName} Dictionary");
|
||||
//}
|
||||
else
|
||||
{
|
||||
// TODO: what to do?
|
||||
Log.Error($"Generic class serialization not yet implemented");
|
||||
}
|
||||
}
|
||||
else if (fieldType.IsValueType)
|
||||
{
|
||||
SerializeStruct(fieldName, fieldValue, fieldType);
|
||||
}
|
||||
else if (fieldType.IsClass)
|
||||
{
|
||||
SerializeClass(fieldName, fieldValue, fieldType);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Error($"Encountered unhandled type \"{fieldType}\" while serializing.");
|
||||
}
|
||||
}
|
||||
|
||||
private void SerializePrimitive(string fieldName, object fieldValue, Type fieldType)
|
||||
{
|
||||
Debug.Assert(fieldType.IsPrimitive, $"{fieldType} is not a primitive type.");
|
||||
|
||||
SerializationType type = SerializationType.None;
|
||||
|
||||
if (fieldType == typeof(bool))
|
||||
type = SerializationType.Bool;
|
||||
else if (fieldType == typeof(char))
|
||||
type = SerializationType.Char;
|
||||
else if (fieldType == typeof(byte))
|
||||
type = SerializationType.UInt8;
|
||||
else if (fieldType == typeof(sbyte))
|
||||
type = SerializationType.Int8;
|
||||
else if (fieldType == typeof(ushort))
|
||||
type = SerializationType.UInt16;
|
||||
else if (fieldType == typeof(short))
|
||||
type = SerializationType.Int16;
|
||||
else if (fieldType == typeof(uint))
|
||||
type = SerializationType.UInt32;
|
||||
else if (fieldType == typeof(int))
|
||||
type = SerializationType.Int32;
|
||||
else if (fieldType == typeof(ulong))
|
||||
type = SerializationType.UInt64;
|
||||
else if (fieldType == typeof(long))
|
||||
type = SerializationType.Int64;
|
||||
else if (fieldType == typeof(float))
|
||||
type = SerializationType.Float;
|
||||
else if (fieldType == typeof(double))
|
||||
type = SerializationType.Double;
|
||||
else if (fieldType == typeof(decimal))
|
||||
type = SerializationType.Decimal;
|
||||
else
|
||||
{
|
||||
Log.Error($"The primitive {fieldType} is not implemented.");
|
||||
}
|
||||
|
||||
AddField(fieldName, type, fieldValue);
|
||||
}
|
||||
|
||||
private void SerializeEnum(string fieldName, object fieldValue, Type fieldType)
|
||||
{
|
||||
AddField(fieldName, SerializationType.Enum, fieldValue.ToString());
|
||||
}
|
||||
|
||||
private void SerializeStruct(string fieldName, object fieldValue, Type fieldType)
|
||||
{
|
||||
PushScope(fieldName);
|
||||
|
||||
SerializeFields(fieldValue);
|
||||
|
||||
PopScope();
|
||||
}
|
||||
|
||||
private void SerializeClass(string fieldName, object fieldValue, Type fieldType)
|
||||
{
|
||||
if (typeof(Entity).IsAssignableFrom(fieldType))
|
||||
{
|
||||
AddField(fieldName, SerializationType.EntityReference, ((Entity)fieldValue)?.UUID ?? UUID.Zero);
|
||||
}
|
||||
else if (typeof(Component).IsAssignableFrom(fieldType))
|
||||
{
|
||||
AddField(fieldName, SerializationType.ComponentReference, ((Component)fieldValue)?.UUID ?? UUID.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fieldValue == null)
|
||||
{
|
||||
AddField(fieldName, SerializationType.ObjectReference, UUID.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
var (context, newContext) = GetSerializedObject(fieldValue);
|
||||
|
||||
if (newContext)
|
||||
{
|
||||
context.SerializeFields(fieldValue);
|
||||
}
|
||||
|
||||
AddField(fieldName, SerializationType.ObjectReference, context._id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SerializationContext
|
||||
{
|
||||
StringBuilder _builder = new();
|
||||
@@ -257,11 +496,17 @@ public static class EntitySerializer
|
||||
}
|
||||
}
|
||||
|
||||
public static void Serialize(Entity entity, SerializationContext context)
|
||||
{
|
||||
context ??= new SerializationContext();
|
||||
//public static void Serialize(Entity entity, SerializationContext context)
|
||||
//{
|
||||
// context ??= new SerializationContext();
|
||||
|
||||
context.Serialize($"Entity: {entity.UUID}", typeof(Entity), entity, false);
|
||||
// context.Serialize($"Entity: {entity.UUID}", typeof(Entity), entity, false);
|
||||
//}
|
||||
|
||||
public static void Serialize(Entity entity, IntPtr internalContext)
|
||||
{
|
||||
SerializedObject obj = new SerializedObject(internalContext, UUID.Zero, new Dictionary<object, SerializedObject>());
|
||||
obj.Serialize(entity);
|
||||
}
|
||||
|
||||
public static bool SerializeField(FieldInfo fieldInfo)
|
||||
|
||||
Reference in New Issue
Block a user