Delete hotkey, delte files in background, Alt Up to go back a folder, basic multi select files

This commit is contained in:
Simon Lübeß
2025-06-30 23:14:03 +02:00
parent 300a2f1a8a
commit c931451f10
5 changed files with 457 additions and 82 deletions
@@ -66,6 +66,30 @@ class AssetHierarchy
Log.EngineLogger.Trace($"Created root node");
}
public void DeletePathsBackground(Span<StringView> paths)
{
DeleteBackgroundTask deleteTask = new .(paths);
deleteTask.DeleteWhenEnded = true;
for (StringView path in paths)
{
Result<TreeNode<AssetNode>> nodeResult = GetNodeFromPath(path);
if (nodeResult case .Ok(TreeNode<AssetNode> assetNode))
{
StringView assetDescriptorPath = assetNode->AssetFile?.AssetConfigPath ?? "";
// If it exists, also try to delete the .ass file
if (File.Exists(assetDescriptorPath))
{
deleteTask.AddPath(assetDescriptorPath);
}
}
}
EditorApp.Instance.BackgroundTaskManager.StartBackgroundTask(deleteTask);
}
/// Deletes the file that belongs to the given assetNode
public void DeleteFile(AssetNode assetNode)
{
@@ -61,7 +61,9 @@ namespace GlitchyEditor.EditWindows
private append String _currentDirectory = .();
private append String _selectedFile = .();
//private append String _selectedFile = .();
private append List<String> _selectedFiles = .() ~ ClearAndDeleteItems!(_);
private append String _assetToRename = .();
private char8[128] _renameFileNameBuffer;
@@ -73,7 +75,8 @@ namespace GlitchyEditor.EditWindows
public EditorContentManager _manager;
public StringView SelectedFile => _selectedFile;
// TODO: Update
public StringView SelectedFile => _selectedFiles.First();
char8[256] _newFileName = .();
bool _showNewFile = false;
@@ -125,6 +128,11 @@ namespace GlitchyEditor.EditWindows
parent.AddChild(("", null));
}
private SelectionMode _selectionMode;
private bool _addToSelection;
bool _wantsDelete = false;
protected override void InternalShow()
{
_manager.Update();
@@ -135,10 +143,51 @@ namespace GlitchyEditor.EditWindows
_currentDirectory.Set(_manager.AssetDirectory);
}
if(!ImGui.Begin(s_WindowTitle, &_open, .None))
// Update selection modifies
{
ImGui.End();
return;
if(!ImGui.Begin(s_WindowTitle, &_open, .None))
{
ImGui.End();
return;
}
_addToSelection = Input.IsKeyPressed(.Control);
if (Input.IsKeyPressed(.Shift))
{
_selectionMode = .Range;
}
else
{
_selectionMode = .SingleFile;
}
}
// Remove paths that no longer exist.
for (String path in _selectedFiles)
{
Result<TreeNode<AssetNode>> node = _manager.AssetHierarchy.GetNodeFromPath(path);
if (node case .Err)
{
@path.Remove();
delete path;
}
}
// Deletion
{
if (Input.IsKeyPressing(.Delete) && _selectedFiles.Count > 0)
{
_wantsDelete = true;
}
if (_wantsDelete)
{
ImGui.OpenPopup("Delete?");
_wantsDelete = false;
}
DrawDeleteItemPopup();
}
ImGui.PushStyleVar(.CellPadding, .(0, 0));
@@ -198,36 +247,52 @@ namespace GlitchyEditor.EditWindows
ImGui.End();
}
/*private void ExternalFileDropTarget()
private bool IsFileSelected(StringView fullFilePath)
{
if (ImGui.BeginDragDropTarget())
return _selectedFiles.ContainsAlt(fullFilePath);
}
enum SelectionMode
{
SingleFile,
Range
}
private void SelectFile(StringView fullFilePath, bool clearOldSelection, SelectionMode mode)
{
if (clearOldSelection)
{
ImGui.Payload* peekPayload = ImGui.AcceptDragDropPayload(.ExternFiles, .AcceptBeforeDelivery);
if (peekPayload != null)
{
if (peekPayload.IsDelivery())
{
Log.EngineLogger.Info("Buup!");
}
else
{
EditorLayer.SetDropEffect(.Copy);
}
}
ImGui.EndDragDropTarget();
_selectedFiles.ClearAndDeleteItems();
}
}*/
private void SelectFile(StringView fullFileName)
{
if (_selectedFile == fullFileName)
return;
if (mode == .SingleFile)
{
if (IsFileSelected(fullFilePath))
{
String oldPath = _selectedFiles.GetAndRemoveAlt(fullFilePath);
delete oldPath;
}
else
{
_selectedFiles.Add(new String(fullFilePath));
}
}
else if (mode == .Range)
{
if (IsFileSelected(fullFilePath))
{
String oldPath = _selectedFiles.GetAndRemoveAlt(fullFilePath);
delete oldPath;
}
else
{
_selectedFiles.Add(new String(fullFilePath));
}
}
_selectedFile.Set(fullFileName);
OnFileSelected(this, _selectedFile);
// TODO: Update event to also provide all selected paths?
OnFileSelected(this, fullFilePath);
}
private void DrawSearchBar()
@@ -431,6 +496,18 @@ namespace GlitchyEditor.EditWindows
/// Renders the contents of _currentDirectory. Returns the node of the current directory, or null if the browser isn't in a directory.
private void DrawCurrentDirectory(TreeNode<AssetNode> currentDirectoryNode)
{
var currentDirectoryNode;
if (Input.IsKeyPressed(.Alt) && Input.IsKeyPressing(.Up))
{
if (currentDirectoryNode.Parent != _manager.AssetHierarchy.RootNode)
{
_currentDirectory.Set(currentDirectoryNode.Parent->Path);
_selectedFiles.ClearAndDeleteItems();
currentDirectoryNode = currentDirectoryNode.Parent;
}
}
List<TreeNode<AssetNode>> directoryEntries = null;
ImGui.Style* style = ImGui.GetStyle();
@@ -619,7 +696,7 @@ namespace GlitchyEditor.EditWindows
ImGui.BeginChild("item", (.)DirectoryItemSize, .None, .NoScrollbar);
if (entry->Path == _selectedFile)
if (IsFileSelected(entry->Path))
{
var color = ImGui.GetStyleColorVec4(.ButtonHovered);
ImGui.PushStyleColor(.Button, *color);
@@ -658,11 +735,9 @@ namespace GlitchyEditor.EditWindows
if (ImGui.IsItemHovered() && ImGui.IsMouseClicked(.Left))
{
if (_selectedFile != entry->Path)
{
SelectFile(entry->Path);
_assetToRename.Clear();
}
SelectFile(entry->Path, !_addToSelection, _selectionMode);
// TODO: WHY?
_assetToRename.Clear();
}
if (ImGui.IsItemHovered() && ImGui.IsMouseDoubleClicked(.Left))
@@ -706,17 +781,12 @@ namespace GlitchyEditor.EditWindows
ImGui.TextUnformatted(itemType == .ParentDirectory ? ".." : entry->Name);
}
bool wantsDelete = false;
if (ImGui.BeginPopupContextWindow())
{
ShowItemContextMenu(entry, itemType, ref wantsDelete);
ShowItemContextMenu(entry, itemType, ref _wantsDelete);
ImGui.EndPopup();
}
if (wantsDelete)
ImGui.OpenPopup("Delete?");
// TODO: Sub assets are probably borked now... I don't know if they ever worked, didn't test them
if (entry->SubAssets?.Count > 0)
{
@@ -746,9 +816,7 @@ namespace GlitchyEditor.EditWindows
ImGui.EndPopup();
}
DeleteItemPopup(entry);
ImGui.EndChild();
ImGui.AttachTooltip(entry->Name);
@@ -807,8 +875,11 @@ namespace GlitchyEditor.EditWindows
ImGui.EndChild();
}
private void DeleteItemPopup(TreeNode<AssetNode> fileOrFolder)
private void DrawDeleteItemPopup()
{
if (_selectedFiles.IsEmpty)
return;
// Always center this window when appearing
ImGui.Vec2 center = ImGui.GetMainViewport().GetCenter();
ImGui.SetNextWindowPos(center, .Appearing, ImGui.Vec2(0.5f, 0.5f));
@@ -817,17 +888,42 @@ namespace GlitchyEditor.EditWindows
if (ImGui.BeginPopupModal("Delete?", null, .AlwaysAutoResize))
{
ImGui.Text($"""
Delete "{fileOrFolder->Name}"?
if (_selectedFiles.Count == 1)
{
Result<TreeNode<AssetNode>> nodeResult = _manager.AssetHierarchy.GetNodeFromPath(_selectedFiles[0]);
if (nodeResult case .Ok(TreeNode<AssetNode> node))
{
ImGui.Text(
$"""
Do you really want to delete "{node->Name}"?
""");
""");
}
}
else
{
ImGui.Text(
$"""
Do you really want to delete {_selectedFiles.Count} directories/assets?
""");
}
ImGui.Separator();
if (ImGui.Button("Yes", ImGui.Vec2(120, 0)))
{
_manager.AssetHierarchy.DeleteFile(fileOrFolder.Value);
List<StringView> paths = scope .();
for (String path in _selectedFiles)
{
paths.Add(path);
}
_manager.AssetHierarchy.DeletePathsBackground(paths);
ImGui.CloseCurrentPopup();
}
@@ -238,13 +238,14 @@ class CopyBackgroundTask : BackgroundTask
while (!_pathsToCopy.IsEmpty && Running)
{
CopyInfo currentPath = _pathsToCopy.PopFront();
CopyInfo currentPath = _pathsToCopy.Peek();
if (CopyPath(currentPath) case .Err(out _currentError) || Paused)
{
return .Pause;
}
_pathsToCopy.PopFront();
delete currentPath;
}
@@ -0,0 +1,285 @@
using System;
using System.IO;
using System.Collections;
using System.Diagnostics;
using ImGui;
using System.Threading;
namespace GlitchyEditor.Multithreading;
class DeleteBackgroundTask : BackgroundTask
{
private List<String> _sourcePath ~ {ClearAndDeleteItems!(_); delete:append _;};
private int _totalEntriesToDelete;
private append Queue<String> _pathsToDelete = .() ~ ClearAndDeleteItems!(_);
private append Queue<String> _scanQueue = .() ~ ClearAndDeleteItems!(_);
enum ConflictResolutionMode
{
None,
IgnoreUnexpectedErrors = 1,
SkipNotFound = 2
}
private ConflictResolutionMode _nextFileMode;
private ConflictResolutionMode _allFilesMode;
private ConflictResolutionMode CurrentFileMode => _nextFileMode | _allFilesMode;
public bool ScanningFiles => !_scanQueue.IsEmpty;
[AllowAppend]
public this(Span<StringView> sourcePaths)
{
List<String> sourcePathList = append List<String>(sourcePaths.Length);
_sourcePath = sourcePathList;
for (StringView path in sourcePaths)
{
AddPath(path);
}
}
public void AddPath(StringView pathToDelete)
{
_sourcePath.Add(new String(pathToDelete));
_scanQueue.Add(new String(pathToDelete));
_totalEntriesToDelete++;
}
public enum DeleteError : IDisposable
{
case None;
case EntryNotFound(String SourcePath);
case UnexpectedError(String Message);
public void Dispose()
{
switch (this)
{
case .None:
case .EntryNotFound(let SourcePath):
delete SourcePath;
case .UnexpectedError(let Message):
delete Message;
}
}
}
private Result<void, DeleteError> CollectFiles()
{
String currentPath = null;
defer
{
if (currentPath != null && @return case .Err)
{
_scanQueue.AddFront(currentPath);
}
}
void AddToDeleteStack(String path)
{
_pathsToDelete.Add(path);
}
while (!_scanQueue.IsEmpty && Running)
{
Thread.Sleep(500);
// Pop from back, so that we delete children before parent directories
currentPath = _scanQueue.PopBack();
let fileName = scope String();
Path.GetFileName(currentPath, fileName);
if (Directory.Exists(currentPath))
{
// Current node is ready, add it to delete-queue.
AddToDeleteStack(currentPath);
// Add nested files and directories to the scan-queue.
for (FileFindEntry e in Directory.Enumerate(currentPath))
{
let entryPath = new String();
e.GetFilePath(entryPath);
_scanQueue.Add(entryPath);
}
}
else if (File.Exists(currentPath))
{
AddToDeleteStack(currentPath);
}
}
_totalEntriesToDelete = _pathsToDelete.Count;
return .Ok;
}
private DeleteError _currentError = .None ~ _.Dispose();
public override RunResult Run()
{
_currentError.Dispose();
_currentError = .None;
if (CollectFiles() case .Err(out _currentError) || Paused)
{
return .Pause;
}
while (!_pathsToDelete.IsEmpty && Running)
{
Thread.Sleep(500);
String currentPath = _pathsToDelete.Back;
if (DeletePath(currentPath) case .Err(out _currentError) || Paused)
{
return .Pause;
}
_pathsToDelete.PopBack();
delete currentPath;
}
return .Finished;
}
private Result<void, DeleteError> DeletePath(StringView deletePath)
{
if (Directory.Exists(deletePath))
{
if (Directory.Delete(deletePath) case .Err(let err) &&
!CurrentFileMode.HasFlag(.IgnoreUnexpectedErrors))
{
return .Err(.UnexpectedError(new $"Failed to delete directory {deletePath}: {err}"));
}
}
else if (File.Exists(deletePath))
{
if (File.Delete(deletePath) case .Err(let err) &&
!CurrentFileMode.HasFlag(.IgnoreUnexpectedErrors))
{
return .Err(.UnexpectedError(new $"Failed to delete file {deletePath}: {err}"));
}
}
else
{
if (!CurrentFileMode.HasFlag(.SkipNotFound))
return .Err(.EntryNotFound(new String(deletePath)));
}
return .Ok;
}
public override void OnRenderPopup()
{
String title = scope .("Deleting files...");
if (ImGui.Begin(title, null, .NoDocking | .NoCollapse | .Modal | .NoResize | .AlwaysAutoResize))
{
if (ScanningFiles)
{
ImGui.ProgressBar(-1.0f * (float)ImGui.GetTime(), .(-1, 0), scope $"Found {_pathsToDelete.Count} files...");
}
else
{
int deletedEntries = _totalEntriesToDelete - _pathsToDelete.Count;
ImGui.ProgressBar(deletedEntries / _totalEntriesToDelete, .(-1, 0), scope $"Deleted {deletedEntries} / {_totalEntriesToDelete} files.");
}
switch (_currentError)
{
case .EntryNotFound(let SourcePath):
ImGui.PushStyleColor(.Text, 0xFF0000FF);
ImGui.TextUnformatted(scope $"\"{SourcePath}\" doesn't exist.");
ImGui.PopStyleColor();
case .UnexpectedError(let Message):
ImGui.PushStyleColor(.Text, 0xFF0000FF);
ImGui.TextUnformatted(scope $"Unexpected error: {Message}");
ImGui.PopStyleColor();
default:
// Do nothing
}
if (ImGui.BeginTable("buttonTable", 2))
{
switch (_currentError)
{
case .None:
// Do nothing
case .EntryNotFound(let SourcePath):
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
if (ImGui.Button("Skip"))
{
_nextFileMode |= .SkipNotFound;
Continue();
}
ImGui.TableSetColumnIndex(1);
if (ImGui.Button("Skip all"))
{
_allFilesMode |= .SkipNotFound;
Continue();
}
case .UnexpectedError(let Message):
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
if (ImGui.Button("Retry"))
{
Continue();
}
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
if (ImGui.Button("Ignore"))
{
_nextFileMode |= .IgnoreUnexpectedErrors;
Continue();
}
ImGui.TableSetColumnIndex(1);
if (ImGui.Button("Ignore all unexpected"))
{
_allFilesMode |= .IgnoreUnexpectedErrors;
Continue();
}
}
ImGui.TableNextRow();
ImGui.TableNextColumn();
if (_currentError case .None)
{
if (Paused)
{
if (ImGui.Button("Continue"))
{
Continue();
}
}
else
{
if (ImGui.Button("Pause"))
{
Pause();
}
}
ImGui.SameLine();
}
if (ImGui.Button("Cancel"))
{
Abort();
}
ImGui.EndTable();
}
ImGui.End();
}
}
}
@@ -301,37 +301,6 @@ abstract class IDropTargetImplBase : IUnknownImplBase<IDropTarget, IDropTarget.V
}
}
struct S
{
bool b1;
int32 i32;
bool b2;
int64 i64;
int32 i322;
}
struct SB
{
int64 i64;
int32 i32;
int32 i322;
bool b1;
bool b2;
}
struct SC
{
bool b1;
//filler 56
int32 i32;
//filler 32
bool b2;
//filler 56
int64 i64;
int32 i322;
//filler 32
}
public enum DragDropType
{
Enter,