diff --git a/GlitchyEngine/src/World/EcsWorld.bf b/GlitchyEngine/src/World/EcsWorld.bf index 297ad0f..a94dfa3 100644 --- a/GlitchyEngine/src/World/EcsWorld.bf +++ b/GlitchyEngine/src/World/EcsWorld.bf @@ -160,9 +160,9 @@ namespace GlitchyEngine.World return null; } - // TODO: maybe assert? - if(listEntity.ComponentMask[entry.Id]) - return null; + // TODO: is it a problem to assign a component again? + //if(listEntity.ComponentMask[entry.Id]) + // return null; listEntity.ComponentMask[entry.Id] = true;