Many ecs, component and editor changes

This commit is contained in:
Simon Lübeß
2022-03-02 01:59:51 +01:00
parent afe36b19df
commit cbee9f59d8
10 changed files with 243 additions and 31 deletions
@@ -2,7 +2,7 @@ using GlitchyEngine.Math;
namespace GlitchyEngine.Renderer
{
public struct CameraComponent
public struct OldCameraComponent
{
public enum Projection
{
@@ -29,10 +29,11 @@ namespace GlitchyEngine.Renderer
*/
Orthographic
}
float _nearPlane;
float _farPlane;
Projection _projectionType;
float _fovY;
float _aspect;