Added single step for simulation and play mode

+ Added ManualStepTime to GameTime
This commit is contained in:
Simon Lübeß
2023-07-20 23:21:21 +02:00
parent 5f27b8001a
commit cc7fb7311f
5 changed files with 99 additions and 6 deletions
+2
View File
@@ -18,6 +18,7 @@ namespace GlitchyEditor
public SubTexture2D Stop ~ _.ReleaseRef();
public SubTexture2D Simulate ~ _.ReleaseRef();
public SubTexture2D Pause ~ _.ReleaseRef();
public SubTexture2D SingleStep ~ _.ReleaseRef();
public SamplerState SamplerState
{
@@ -39,6 +40,7 @@ namespace GlitchyEditor
Stop = GetNextGridTexture(ref pen, iconSize);
Simulate = GetNextGridTexture(ref pen, iconSize);
Pause = GetNextGridTexture(ref pen, iconSize);
SingleStep = GetNextGridTexture(ref pen, iconSize);
}
private SubTexture2D GetNextGridTexture(ref float2 pen, float2 iconSize)