Better asset processor selection, process subassets

This commit is contained in:
Simon Lübeß
2024-06-13 15:44:27 +02:00
parent 36e98311c6
commit cd434d64f9
22 changed files with 356 additions and 292 deletions
+44 -155
View File
@@ -198,15 +198,6 @@ class EditorContentManager : IContentManager
return null;
}
// TODO: This type sucks!
public Result<(IAssetImporter Importer, IAssetProcessor Processor, IAssetExporter Exporter)> GetDefaultProcessors(StringView fileExtension)
{
if (_defaultAssetProcessors.TryGetValue(fileExtension, let value))
return value;
return .Err;
}
private append List<String> _supportedExtensions = .() ~ ClearAndDeleteItems!(_);
private append List<IAssetLoader> _assetLoaders = .() ~ ClearAndDeleteItems!(_);
private append Dictionary<StringView, IAssetLoader> _defaultAssetLoaders = .();
@@ -220,12 +211,8 @@ class EditorContentManager : IContentManager
private append List<IAssetImporter> _assetImporters = .() ~ ClearAndDeleteItems!(_);
private append Dictionary<StringView, IAssetImporter> _extensionToAssetImporter = .();
private append List<IAssetProcessor> _assetProcessors = .() ~ ClearAndDeleteItems!(_);
private append Dictionary<Type, IAssetProcessor> _importedResourceToAssetProcessor = .();
//private append List<IAssetExporter> _assetExporters = .() ~ ClearAndDeleteItems!(_);
private append Dictionary<StringView, (IAssetImporter Importer, IAssetProcessor Processor, IAssetExporter Exporter)> _defaultAssetProcessors = .() ~ delete:append _;
private append Dictionary<AssetType, IAssetExporter> _assetExporters = .() ~ ClearDictionaryAndDeleteValues!(_);
private append Dictionary<Type, IAssetProcessor> _importedResourceToAssetProcessor = .() ~ ClearDictionaryAndDeleteValues!(_);
private append Dictionary<AssetType, IAssetExporter> _assetTypeToAssetExporter = .() ~ ClearDictionaryAndDeleteValues!(_);
public void RegisterAssetLoader<T>() where T : new, class, IAssetLoader
{
@@ -242,7 +229,6 @@ class EditorContentManager : IContentManager
public void RegisterAssetImporter<T>() where T : new, class, IAssetImporter
{
T assetImporter = new T();
_assetImporters.Add(assetImporter);
for (StringView ext in T.FileExtensions)
@@ -255,18 +241,16 @@ class EditorContentManager : IContentManager
public void RegisterAssetProcessor<T>() where T : new, class, IAssetProcessor
{
T assetProcessor = new T();
Log.EngineLogger.AssertDebug(!_importedResourceToAssetProcessor.ContainsKey(T.ProcessedAssetType), "Cannot register multiple processor for the same imported resource type.");
_assetProcessors.Add(assetProcessor);
_importedResourceToAssetProcessor.Add(T.ProcessedAssetType, new T());
}
public void RegisterAssetExporter<T>() where T : new, class, IAssetExporter
{
T assetExporter = new T();
Log.EngineLogger.AssertDebug(!_assetTypeToAssetExporter.ContainsKey(T.ExportedAssetType), "Cannot register multiple exporters for one asset type.");
Log.EngineLogger.AssertDebug(_assetExporters.ContainsKey(T.ExportedAssetType), "Cannot register multiple exporters for one asset type.");
_assetExporters.Add(T.ExportedAssetType, assetExporter);
_assetTypeToAssetExporter.Add(T.ExportedAssetType, new T());
}
public IAssetImporter GetAssetImporter(StringView fileExtension)
@@ -278,12 +262,42 @@ class EditorContentManager : IContentManager
return null;
}
public IAssetImporter GetAssetProcessor(Type importedResourceType)
public IAssetImporter GetAssetImporter(AssetFile file)
{
if (_extensionToAssetImporter.TryGetValue(fileExtension, let importer))
IAssetImporter result = null;
String typeName = scope .(128);
for (IAssetImporter importer in _extensionToAssetImporter.Values)
{
return importer;
importer.GetType().GetName(typeName..Clear());
if (typeName == file.AssetConfig.Importer)
{
result = importer;
break;
}
}
return result;
}
public IAssetProcessor GetAssetProcessor(Type importedResourceType)
{
if (_importedResourceToAssetProcessor.TryGetValue(importedResourceType, let processor))
{
return processor;
}
return null;
}
public IAssetExporter GetAssetExporter(AssetType assetType)
{
if (_assetTypeToAssetExporter.TryGetValue(assetType, let exporter))
{
return exporter;
}
return null;
@@ -317,64 +331,6 @@ class EditorContentManager : IContentManager
}
}
}
public void ConfigureDefaultProcessing<TImport, TProcess, TExport>(params Span<StringView> fileExtensions) where TImport : IAssetImporter where TProcess : IAssetProcessor where TExport : IAssetExporter
{
for (var ext in fileExtensions)
{
// Find file extension in registered file extensions
String foundExtension = null;
for (var supportedExt in _supportedExtensions)
{
if (supportedExt == ext)
{
foundExtension = supportedExt;
break;
}
}
Log.EngineLogger.Assert(foundExtension != null, "File Extension is not registered.");
//IAssetImporter importer = _assetImporters.Where((i) => i.GetType() == typeof(TImport)).First();
//IAssetProcessor processor = _assetProcessors.Where((i) => i.GetType() == typeof(TProcess)).First();
//IAssetExporter exporter = _assetExporters.Where((i) => i.GetType() == typeof(TExport)).First();
IAssetImporter importer = null;
IAssetProcessor processor = null;
IAssetExporter exporter = null;
for (var i in _assetImporters)
{
if (i.GetType() == typeof(TImport))
{
importer = i;
break;
}
}
for (var i in _assetProcessors)
{
if (i.GetType() == typeof(TProcess))
{
processor = i;
break;
}
}
// TODO: How do we get the exporter for the config?
/*for (var i in _assetExporters)
{
if (i.GetType() == typeof(TExport))
{
exporter = i;
break;
}
}*/
_defaultAssetProcessors[foundExtension] = (importer, processor, exporter);
}
}
public void SetAssetPropertiesEditor(Type assetLoaderType, function AssetPropertiesEditor(AssetFile) editorFactory)
{
@@ -602,7 +558,7 @@ class EditorContentManager : IContentManager
if (resultNode case .Err)
{
Log.EngineLogger.Error($"Could not find asset with handle {handle}.");
Log.EngineLogger.Error($"Could not find asset with handle {handle} in hierarchy.");
return .Invalid;
}
@@ -748,76 +704,6 @@ class EditorContentManager : IContentManager
return assetLoader;
}
public IAssetImporter GetAssetImporter(AssetFile file)
{
IAssetImporter result = null;
String typeName = scope .(128);
for (IAssetImporter importer in _assetImporters)
{
importer.GetType().GetName(typeName..Clear());
if (typeName == file.AssetConfig.Importer)
{
result = importer;
break;
}
}
return result;
}
public IAssetProcessor GetAssetProcessor(AssetFile file)
{
IAssetProcessor result = null;
String typeName = scope .(128);
for (IAssetProcessor processor in _assetProcessors)
{
processor.GetType().GetName(typeName..Clear());
if (typeName == file.AssetConfig.Processor)
{
result = processor;
break;
}
}
return result;
}
/*
public IAssetExporter GetAssetExporter(AssetFile file)
{
IAssetExporter result = null;
String typeName = scope .(128);
for (IAssetExporter exporter in _assetExporters)
{
exporter.GetType().GetName(typeName..Clear());
if (typeName == file.AssetConfig.Exporter)
{
result = exporter;
break;
}
}
return result;
}
*/
public IAssetExporter GetAssetExporter(AssetType assetType)
{
if (_assetExporters.TryGetValue(assetType, let exporter))
{
return exporter;
}
return null;
}
public enum SaveAssetError
{
case Unknown;
@@ -1057,6 +943,7 @@ class EditorContentManager : IContentManager
// TODO: obviously use a map or something...
TextureLoader textureLoader = new .() ~ delete _;
SpriteLoader spriteLoader = new .() ~ delete _;
private IProcessedAssetLoader GetLoader(AssetType assetType)
{
@@ -1064,6 +951,8 @@ class EditorContentManager : IContentManager
{
case .Texture:
return textureLoader;
case .Sprite:
return spriteLoader;
default:
return null;
}