diff --git a/GlitchyEngine/src/Math/VectorAttribute.bf b/GlitchyEngine/src/Math/VectorAttribute.bf index aad3d54..7c0503d 100644 --- a/GlitchyEngine/src/Math/VectorAttribute.bf +++ b/GlitchyEngine/src/Math/VectorAttribute.bf @@ -80,7 +80,7 @@ struct VectorAttribute : Attribute, IComptimeTypeApply where private void GenerateConstructors(Type type) { // Default constructor - //Compiler.EmitTypeBody(type, "public this() => this = default;\n\n"); + Compiler.EmitTypeBody(type, "public this() => this = default;\n\n"); // Single constructor GenerateSingleConstructor(type);