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Refactored EditorContentManager
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@@ -121,7 +121,7 @@ class AssetHierarchy
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fsw.StartRaisingEvents();
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}
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/// Gets the tree node for the given filePath or null, if the file/directory doesn't exist.
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/// Gets the tree node for the given filePath or .Err, if the file/directory doesn't exist.
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/// @param filePath the path for which to return the tree node.
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/// @remarks Do not hold a reference to the TreeNode because it can become invalid when the file hierarchy changes.
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public Result<TreeNode<AssetNode>> GetNodeFromPath(StringView filePath)
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