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Start of Script Instance deserialization
- Also deserialize when stopping the game to restore pre play state - Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary - Added ClearDictionaryAndDeleteValues helper mixin
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@@ -144,6 +144,9 @@ internal static class ScriptGlue
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void Serialization_CreateObject(IntPtr currentContext, out IntPtr context, out UUID id);
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern unsafe void Serialization_DeserializeField(IntPtr internalContext, SerializationType expectedType, string fieldName, byte* value);
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#endregion
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}
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