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ScriptCore: Marked EditorFlags as falgs
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@@ -1,8 +1,11 @@
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namespace GlitchyEngine.Editor;
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using System;
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namespace GlitchyEngine.Editor;
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/// <summary>
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/// Flags to controls the visibility of the entity in the editor and how it can be interacted with for editing.
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/// </summary>
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[Flags]
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public enum EditorFlags : byte
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{
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/// <summary>
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