Font renderer improvements + component for scripting

This commit is contained in:
Simon Lübeß
2024-03-17 20:29:52 +01:00
parent 930d289565
commit d28426478b
8 changed files with 170 additions and 11 deletions
@@ -481,7 +481,7 @@ namespace GlitchyEditor.EditWindows
{
StartNewProperty("Rich text");
ImGui.AttachTooltip("If checked, the text will be interpreted as rich text. This means, that you can use tags to change the style of the text.");
ImGui.AttachTooltip("If checked, the text will be interpreted as rich text.");
bool isRichText = textRendererComponent.IsRichText;