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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-11-04 12:51:48 +00:00
Fixed TypeExtension.FindType for array types
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@@ -95,12 +95,56 @@ public static class TypeExtension
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ReadOnlySpan<char> typeName = ReadTypeName(fullName);
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ReadOnlySpan<char> typeName = ReadTypeName(fullName);
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rest = rest.Slice(typeName.Length);
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rest = rest.Slice(typeName.Length);
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if (rest.IsEmpty || rest[0] != '`')
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Type? baseType = GetType(typeName);
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if (baseType == null)
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{
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{
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// Non generic type, easy!
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return null;
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return GetType(typeName);
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}
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}
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if (rest.IsEmpty)
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{
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// Non generic type, easy!
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return baseType;
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}
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if (rest[0] == '[')
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{
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// Handle array type
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int rank = 1;
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bool forceMultiDimensional = false;
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for (int i = 0; i < rest.Length; i++)
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{
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if (rest[i] == ',')
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{
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rank++;
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}
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else if (rest[i] == '*')
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{
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forceMultiDimensional = true;
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}
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else if (rest[i] == ']')
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{
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rest = rest.Slice(i + 1);
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break;
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}
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}
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Debug.Assert(rest.IsEmpty);
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// It is important to use MakeArrayType() for single-dimensional arrays, as a single-dimension array is distinct from a multi-dimension array of rank 1. The latter cannot be created using normal code, but can be created using reflection.
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if (rank == 1 && !forceMultiDimensional)
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{
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return baseType.MakeArrayType();
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}
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else
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{
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return baseType.MakeArrayType(rank);
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}
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}
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if (rest[0] == '`')
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{
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// Handle generic type
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// Handle generic type
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int brackedIndex = fullName.IndexOf('[');
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int brackedIndex = fullName.IndexOf('[');
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@@ -143,6 +187,10 @@ public static class TypeExtension
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return genericType?.MakeGenericType(arguments.ToArray());
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return genericType?.MakeGenericType(arguments.ToArray());
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}
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}
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Log.Error($"Failed to find a type for {typeName}.");
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return null;
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}
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private static Type? GetType(ReadOnlySpan<char> fullName)
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private static Type? GetType(ReadOnlySpan<char> fullName)
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{
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{
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string name = fullName.TrimEnd(']').ToString();
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string name = fullName.TrimEnd(']').ToString();
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@@ -56,6 +56,7 @@ public class DeserializationObject
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{
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{
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ScriptGlue.Serialization_GetObjectTypeName(_internalContext, out string fullTypeName);
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ScriptGlue.Serialization_GetObjectTypeName(_internalContext, out string fullTypeName);
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// TODO: Retrieving the entire type by name is not ideal, we should probably consider using a more efficient approach.
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return GetTypeFromName(fullTypeName);
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return GetTypeFromName(fullTypeName);
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}
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}
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}
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}
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