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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Only rebuild UI when files changed
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@@ -2,10 +2,11 @@ FileVersion = 1
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[Project]
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Name = "EditorUI"
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TargetType = "CustomBuild"
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TargetType = "BeefLib"
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StartupObject = "EditorUI.Program"
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[Configs.Debug.Win64]
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BuildKind = "StaticLib"
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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PreBuildCmds = ["npm run build"]
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@@ -0,0 +1,11 @@
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//
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// This file exists so that vite build will only happen, if a file in the src-directory changed
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//
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using System;
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namespace EditorUI;
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[AlwaysInclude]
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struct EditorUIPlaceholder
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{
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}
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