diff --git a/GlitchyEngine/src/Platform/DX11/Renderer/Dx11Shader.bf b/GlitchyEngine/src/Platform/DX11/Renderer/Dx11Shader.bf index e513c59..5aa0969 100644 --- a/GlitchyEngine/src/Platform/DX11/Renderer/Dx11Shader.bf +++ b/GlitchyEngine/src/Platform/DX11/Renderer/Dx11Shader.bf @@ -1,25 +1,15 @@ #if GE_GRAPHICS_DX11 using System; -using GlitchyEngine.Renderer; -using DirectX.Common; -using DirectX.D3D11; -using DirectX.D3DCompiler; -using DirectX.D3D11Shader; using System.IO; -using GlitchyEngine.Content; using System.Collections; - -using internal GlitchyEngine.Renderer; -using internal GlitchyEngine.Platform.DX11; - -using System; -using GlitchyEngine.Renderer; -using DirectX.D3D11; -using DirectX.D3DCompiler; -using GlitchyEngine.Platform.DX11; -using GlitchyEngine.Content; using DirectX.Common; +using DirectX.D3D11; +using DirectX.D3D11Shader; +using DirectX.D3DCompiler; +using GlitchyEngine.Content; +using GlitchyEngine.Renderer; +using GlitchyEngine.Platform.DX11; using internal GlitchyEngine.Renderer; using internal GlitchyEngine.Platform.DX11;