diff --git a/GlitchyEngine/src/Renderer/RasterizerState.bf b/GlitchyEngine/src/Renderer/RasterizerState.bf index 354e54d..36504f3 100644 --- a/GlitchyEngine/src/Renderer/RasterizerState.bf +++ b/GlitchyEngine/src/Renderer/RasterizerState.bf @@ -1,3 +1,4 @@ +using System; namespace GlitchyEngine.Renderer { public enum FillMode @@ -49,7 +50,7 @@ namespace GlitchyEngine.Renderer public static readonly RasterizerStateDescription Default = .(.Solid, .Back, false, 0, 0f, 0f, true, false, false, false); } - public class RasterizerState + public class RasterizerState : RefCounted { internal GraphicsContext _context ~ _?.ReleaseRef(); private RasterizerStateDescription _description; diff --git a/Sandbox/src/VoxelFun/VoxelTestLayer.bf b/Sandbox/src/VoxelFun/VoxelTestLayer.bf index 1d02c0d..fedff46 100644 --- a/Sandbox/src/VoxelFun/VoxelTestLayer.bf +++ b/Sandbox/src/VoxelFun/VoxelTestLayer.bf @@ -61,8 +61,7 @@ namespace Sandbox.VoxelFun GeometryBinding _lineGeometryBinding ~ _?.ReleaseRef(); - RasterizerState _rasterizerState ~ delete _; - + RasterizerState _rasterizerState ~ _?.ReleaseRef(); EffectLibrary _effectLibrary ~ delete _; Effect _effect ~ _?.ReleaseRef();