Adapted to internal change in Texture

This commit is contained in:
Simon Lübeß
2021-09-17 13:09:15 +02:00
parent 0b1ec9a837
commit da6d242353
+1 -1
View File
@@ -364,7 +364,7 @@ namespace Sandbox
ImGui.BeginChild("imageChild", default, true, .HorizontalScrollbar); ImGui.BeginChild("imageChild", default, true, .HorizontalScrollbar);
ImGui.Image(fonty.[Friend]_atlas.[Friend]nativeView, .(fonty.[Friend]_atlas.Width * zoom, fonty.[Friend]_atlas.Height * zoom), .(0.0f, 0.0f), .(1.0f, 1.0f), .(1.0f, 1.0f, 1.0f, 1.0f), .(1.0f, 0, 0, 1)); ImGui.Image(fonty.[Friend]_atlas.[Friend]nativeResourceView, .(fonty.[Friend]_atlas.Width * zoom, fonty.[Friend]_atlas.Height * zoom), .(0.0f, 0.0f), .(1.0f, 1.0f), .(1.0f, 1.0f, 1.0f, 1.0f), .(1.0f, 0, 0, 1));
ImGui.EndChild(); ImGui.EndChild();