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RenderAPI changes and removed Context parameter from Effect and Material
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@@ -128,5 +128,15 @@ namespace GlitchyEngine.Renderer
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{
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_rendererAPI.BindConstantBuffer(buffer, slot, stage);
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}
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public static void BindVertexShader(VertexShader vertexShader)
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{
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_rendererAPI.BindVertexShader(vertexShader);
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}
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public static void BindPixelShader(PixelShader pixelShader)
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{
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_rendererAPI.BindPixelShader(pixelShader);
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}
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}
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}
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