Added ToString to Quaternion

This commit is contained in:
Simon Lübeß
2026-07-19 14:22:02 +02:00
parent c8fdba6121
commit e076eabfa1
+3
View File
@@ -348,6 +348,9 @@ namespace GlitchyEngine.Math
//return .(q.Pitch(), q.Yaw(), q.Roll()); //return .(q.Pitch(), q.Yaw(), q.Roll());
} }
public override void ToString(String strBuffer) => strBuffer.AppendF($"(X:{X}, Y:{Y}, Z:{Z}, W:{W})");
/* /*
public float Pitch() public float Pitch()
{ {