Added ToString to Quaternion

This commit is contained in:
Simon Lübeß
2026-07-19 14:22:02 +02:00
parent c8fdba6121
commit e076eabfa1
+3
View File
@@ -348,6 +348,9 @@ namespace GlitchyEngine.Math
//return .(q.Pitch(), q.Yaw(), q.Roll());
}
public override void ToString(String strBuffer) => strBuffer.AppendF($"(X:{X}, Y:{Y}, Z:{Z}, W:{W})");
/*
public float Pitch()
{