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Update EntityHierarchyWindow.bf
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@@ -271,7 +271,7 @@ namespace GlitchyEditor.EditWindows
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{
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{
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if(ImGui.BeginDragDropTarget())
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if(ImGui.BeginDragDropTarget())
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{
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{
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ImGui.Payload* payload = &ImGui.AcceptDragDropPayload("DND_Entity");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("DND_Entity");
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if(payload != null)
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if(payload != null)
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{
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{
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