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Composit Target and gamma correct rendering
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@@ -134,7 +134,7 @@ namespace GlitchyEngine.Renderer
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public void SetVariable(String name, uint32 value) => SetVariable<uint32>(name, value);
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public void SetVariable(String name, Color value) => SetVariable<ColorRGBA>(name, value);
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public void SetVariable(String name, Color value) => SetVariable<ColorRGBA>(name, (ColorRGBA)value);
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public void SetVariable(String name, ColorRGB value) => SetVariable<ColorRGB>(name, value);
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public void SetVariable(String name, ColorRGBA value) => SetVariable<ColorRGBA>(name, value);
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