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Composit Target and gamma correct rendering
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@@ -453,7 +453,7 @@ namespace GlitchyEngine.Renderer
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*/
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public static void DrawLine(Vector3 start, Vector3 end, Color color)
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{
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DrawLine(Vector4(start, 1.0f), Vector4(end, 1.0f), color, .Identity);
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DrawLine(Vector4(start, 1.0f), Vector4(end, 1.0f), (ColorRGBA)color, .Identity);
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}
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/** @brief Draws a line.
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