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https://github.com/aharabada/glitchy-engine-beef.git
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Some fixes, improvements for asset drop target
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@@ -419,10 +419,7 @@ class TextureViewer
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RenderTexture(texture);
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using (let vb = _targets.GetViewBinding(0))
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{
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ImGui.Image(vb, viewportSize);
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}
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ImGui.Image(_targets.GetViewBinding(0), viewportSize);
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ImGui.EndChild();
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}
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