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https://github.com/aharabada/glitchy-engine-beef.git
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Basic entity scripting
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@@ -43,8 +43,21 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Components\Component.cs" />
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<Compile Include="Components\Transform.cs" />
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<Compile Include="Core\EngineObject.cs" />
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<Compile Include="Core\UUID.cs" />
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<Compile Include="CSharpTesting.cs" />
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<Compile Include="Entity.cs" />
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<Compile Include="Input.cs" />
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<Compile Include="Key.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Math\Vector2.cs" />
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<Compile Include="Math\Vector3.cs" />
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<Compile Include="MouseButton.cs" />
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<Compile Include="MyTestEntity.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScriptGlue.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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