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https://github.com/aharabada/glitchy-engine-beef.git
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Added DirectXTK to GlitchyEngineHelper
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@@ -6,7 +6,9 @@ cmake_minimum_required (VERSION 3.15)
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project ("GlitchyEngineHelper")
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# Add source to this project's executable.
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add_library (GlitchyEngineHelper "GlitchyEngineHelper.cpp" "GlitchyEngineHelper.h" "vendor/xxHash/xxhash.c" "vendor/xxHash/xxhash.h")
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add_library (GlitchyEngineHelper "GlitchyEngineHelper.cpp" "GlitchyEngineHelper.h" "vendor/xxHash/xxhash.c" "vendor/xxHash/xxhash.h" "vendor/DirectXTK/Src/DDSTextureLoader.cpp")
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include_directories("vendor/DirectXTK/Inc")
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# Use statically linked multithreaded MSVC runtime
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set_property(TARGET GlitchyEngineHelper PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreadedDebug")
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