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Added DirectXTK to GlitchyEngineHelper
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@@ -4,8 +4,7 @@
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#pragma once
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#define GE_EXPORT extern "C" __declspec(dllexport)
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#define GE_CALLTYPE __stdcall
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#define GE_CALLTYPE __cdecl
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#include "vendor/xxHash/xxhash.h"
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// TODO: Reference additional headers your program requires here.
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#include "vendor/DirectXTK/Inc/DDSTextureLoader.h"
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