Now using interpolation strings

This commit is contained in:
Simon Lübeß
2020-12-01 19:29:14 +01:00
parent 6e2c801265
commit e7464118d6
8 changed files with 22 additions and 15 deletions
@@ -86,7 +86,7 @@ namespace GlitchyEngine.Renderer
var result = _context.nativeDevice.CreateBuffer(ref nativeDescription, &srData, &nativeBuffer);
if(result.Failed)
{
Log.EngineLogger.Error("Failed to create buffer. Message({}):{}", (int)result, result);
Log.EngineLogger.Error($"Failed to create buffer. Message({(int)result}):{result}");
return .Err;
}
@@ -120,7 +120,7 @@ namespace GlitchyEngine.Renderer
Log.EngineLogger.Error("Can't set the data of an immutable resource.");
return .Err;
default:
Log.EngineLogger.Error("Unknown resource usage: engine={}, native={}", _description.Usage, nativeDescription.Usage);
Log.EngineLogger.Error($"Unknown resource usage: engine={_description.Usage}, native={nativeDescription.Usage}");
return .Err;
}
@@ -88,7 +88,7 @@ namespace GlitchyEngine.Renderer
}
#endif
Log.EngineLogger.Trace("D3D11 Device and Context created (Feature level: {})", deviceLevel);
Log.EngineLogger.Trace($"D3D11 Device and Context created (Feature level: {deviceLevel})");
}
@@ -56,7 +56,7 @@ namespace GlitchyEngine.Renderer
var result = context.nativeDevice.CreateRasterizerState(ref nativeDescription, &nativeRasterizerState);
if(result.Failed)
{
Log.EngineLogger.Error("Failed to create rasterizer state. Message({}): {}", (int)result, result);
Log.EngineLogger.Error($"Failed to create rasterizer state. Message({(int)result}): {result}");
}
}
}
@@ -89,7 +89,7 @@ namespace GlitchyEngine.Renderer
*/
public void UpdateSwapchain()
{
Log.EngineLogger.Trace("Updating swap chain ({}, {})", _width, _height);
Log.EngineLogger.Trace($"Updating swap chain ({_width}, {_height})");
uint32 backBufferCount = 2;
Format backBufferFormat = .R8G8B8A8_UNorm;
@@ -100,7 +100,10 @@ namespace GlitchyEngine.Renderer
nativeBackBufferTarget.Release();
var resizeResult = nativeSwapChain.ResizeBuffers(backBufferCount, _width, _height, backBufferFormat, .None);
Debug.Assert(resizeResult.Succeeded, scope $"Failed to resize swap chain. Message({(int32)resizeResult}):{resizeResult}");
if(resizeResult.Failed)
{
Log.EngineLogger.Error($"Failed to resize swap chain. Message({(int)resizeResult}):{resizeResult}");
}
}
else
{
@@ -123,7 +126,10 @@ namespace GlitchyEngine.Renderer
fsSwapChainDesc.Windowed = true;
var createResult = factory.CreateSwapChainForHwnd((.)_context.nativeDevice, _context.nativeWindowHandle, ref swDesc, &fsSwapChainDesc, null, &nativeSwapChain);
Debug.Assert(createResult.Succeeded, scope $"Failed to create swap chain. Message({(int32)createResult}):{createResult}");
if(createResult.Failed)
{
Log.EngineLogger.Error($"Failed to create swap chain. Message({(int)createResult}):{createResult}");
}
factory.Release();
}