mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Now using interpolation strings
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@@ -86,7 +86,7 @@ namespace GlitchyEngine.Renderer
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var result = _context.nativeDevice.CreateBuffer(ref nativeDescription, &srData, &nativeBuffer);
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if(result.Failed)
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{
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Log.EngineLogger.Error("Failed to create buffer. Message({}):{}", (int)result, result);
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Log.EngineLogger.Error($"Failed to create buffer. Message({(int)result}):{result}");
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return .Err;
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}
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@@ -120,7 +120,7 @@ namespace GlitchyEngine.Renderer
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Log.EngineLogger.Error("Can't set the data of an immutable resource.");
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return .Err;
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default:
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Log.EngineLogger.Error("Unknown resource usage: engine={}, native={}", _description.Usage, nativeDescription.Usage);
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Log.EngineLogger.Error($"Unknown resource usage: engine={_description.Usage}, native={nativeDescription.Usage}");
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return .Err;
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}
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@@ -88,7 +88,7 @@ namespace GlitchyEngine.Renderer
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}
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#endif
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Log.EngineLogger.Trace("D3D11 Device and Context created (Feature level: {})", deviceLevel);
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Log.EngineLogger.Trace($"D3D11 Device and Context created (Feature level: {deviceLevel})");
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}
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@@ -56,7 +56,7 @@ namespace GlitchyEngine.Renderer
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var result = context.nativeDevice.CreateRasterizerState(ref nativeDescription, &nativeRasterizerState);
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if(result.Failed)
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{
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Log.EngineLogger.Error("Failed to create rasterizer state. Message({}): {}", (int)result, result);
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Log.EngineLogger.Error($"Failed to create rasterizer state. Message({(int)result}): {result}");
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}
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}
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}
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@@ -89,7 +89,7 @@ namespace GlitchyEngine.Renderer
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*/
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public void UpdateSwapchain()
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{
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Log.EngineLogger.Trace("Updating swap chain ({}, {})", _width, _height);
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Log.EngineLogger.Trace($"Updating swap chain ({_width}, {_height})");
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uint32 backBufferCount = 2;
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Format backBufferFormat = .R8G8B8A8_UNorm;
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@@ -100,7 +100,10 @@ namespace GlitchyEngine.Renderer
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nativeBackBufferTarget.Release();
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var resizeResult = nativeSwapChain.ResizeBuffers(backBufferCount, _width, _height, backBufferFormat, .None);
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Debug.Assert(resizeResult.Succeeded, scope $"Failed to resize swap chain. Message({(int32)resizeResult}):{resizeResult}");
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if(resizeResult.Failed)
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{
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Log.EngineLogger.Error($"Failed to resize swap chain. Message({(int)resizeResult}):{resizeResult}");
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}
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}
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else
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{
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@@ -123,7 +126,10 @@ namespace GlitchyEngine.Renderer
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fsSwapChainDesc.Windowed = true;
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var createResult = factory.CreateSwapChainForHwnd((.)_context.nativeDevice, _context.nativeWindowHandle, ref swDesc, &fsSwapChainDesc, null, &nativeSwapChain);
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Debug.Assert(createResult.Succeeded, scope $"Failed to create swap chain. Message({(int32)createResult}):{createResult}");
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if(createResult.Failed)
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{
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Log.EngineLogger.Error($"Failed to create swap chain. Message({(int)createResult}):{createResult}");
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}
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factory.Release();
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}
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