Now using interpolation strings

This commit is contained in:
Simon Lübeß
2020-12-01 19:29:14 +01:00
parent 6e2c801265
commit e7464118d6
8 changed files with 22 additions and 15 deletions
@@ -86,7 +86,7 @@ namespace GlitchyEngine.Renderer
var result = _context.nativeDevice.CreateBuffer(ref nativeDescription, &srData, &nativeBuffer);
if(result.Failed)
{
Log.EngineLogger.Error("Failed to create buffer. Message({}):{}", (int)result, result);
Log.EngineLogger.Error($"Failed to create buffer. Message({(int)result}):{result}");
return .Err;
}
@@ -120,7 +120,7 @@ namespace GlitchyEngine.Renderer
Log.EngineLogger.Error("Can't set the data of an immutable resource.");
return .Err;
default:
Log.EngineLogger.Error("Unknown resource usage: engine={}, native={}", _description.Usage, nativeDescription.Usage);
Log.EngineLogger.Error($"Unknown resource usage: engine={_description.Usage}, native={nativeDescription.Usage}");
return .Err;
}