mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Now using interpolation strings
This commit is contained in:
@@ -86,7 +86,7 @@ namespace GlitchyEngine.Renderer
|
||||
var result = _context.nativeDevice.CreateBuffer(ref nativeDescription, &srData, &nativeBuffer);
|
||||
if(result.Failed)
|
||||
{
|
||||
Log.EngineLogger.Error("Failed to create buffer. Message({}):{}", (int)result, result);
|
||||
Log.EngineLogger.Error($"Failed to create buffer. Message({(int)result}):{result}");
|
||||
return .Err;
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ namespace GlitchyEngine.Renderer
|
||||
Log.EngineLogger.Error("Can't set the data of an immutable resource.");
|
||||
return .Err;
|
||||
default:
|
||||
Log.EngineLogger.Error("Unknown resource usage: engine={}, native={}", _description.Usage, nativeDescription.Usage);
|
||||
Log.EngineLogger.Error($"Unknown resource usage: engine={_description.Usage}, native={nativeDescription.Usage}");
|
||||
return .Err;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user