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Scripting: FindEntityWithName and get script instance
+ Some C# UUID stuff + Added some Mono functions + ScriptEngine: + ID -> ScriptInstance map in ScriptEngine + GetManagedInstance + Fixed Scene not visible after loading a new scene + Renamed OnViewportResize to SetViewportSize for Scene and SceneRenderer
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@@ -45,8 +45,11 @@ class SceneRenderer
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}
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/// Sets the size of the viewport into which the scene will be rendered.
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public void OnViewportResize(uint32 width, uint32 height)
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public void SetViewportSize(uint32 width, uint32 height)
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{
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if (_viewportWidth == width && _viewportHeight == height)
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return;
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_viewportWidth = width;
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_viewportHeight = height;
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