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Keep references to Images used by ImGui
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@@ -20,5 +20,8 @@ namespace ImGui
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public static extern void Image(Texture2D texture, Vec2 size, Vec2 uv0 = Vec2.Zero, Vec2 uv1 = Vec2.Ones, Vec4 tint_col = Vec4.Ones, Vec4 border_col = Vec4.Zero);
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// Wouldn't be necesseary if RenderTarget2D was Texture2D
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public static extern void Image(RenderTarget2D texture, Vec2 size, Vec2 uv0 = Vec2.Zero, Vec2 uv1 = Vec2.Ones, Vec4 tint_col = Vec4.Ones, Vec4 border_col = Vec4.Zero);
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/// Releases references that accumulated calls like ImGui::Image
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protected internal static extern void CleanupFrame();
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}
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}
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