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https://github.com/aharabada/glitchy-engine-beef.git
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Fixed ImGui being distorted after window resize or move
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@@ -6,7 +6,6 @@ using DirectX.Windows.Kernel32;
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using DirectX.Windows.WindowMessages;
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using DirectX.Windows.WindowMessages;
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using GlitchyEngine.Events;
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using GlitchyEngine.Events;
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using System.Diagnostics;
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using System.Diagnostics;
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using imgui_beef;
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using GlitchyEngine.Platform.DX11;
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using GlitchyEngine.Platform.DX11;
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using GlitchyEngine.Math;
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using GlitchyEngine.Math;
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using static System.Windows;
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using static System.Windows;
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@@ -283,8 +282,6 @@ namespace GlitchyEngine.Platform.Windows
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{
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{
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window._isResizingOrMoving = false;
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window._isResizingOrMoving = false;
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DirectX.UpdateSwapchain((.)window._clientRect.Width, (.)window._clientRect.Width);
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var resEvent = scope WindowResizeEvent(window._clientRect.Width, window._clientRect.Height, false);
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var resEvent = scope WindowResizeEvent(window._clientRect.Width, window._clientRect.Height, false);
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window._eventCallback(resEvent);
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window._eventCallback(resEvent);
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var moveEvent = scope WindowMoveEvent(window._clientRect.X, window._clientRect.Y, false);
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var moveEvent = scope WindowMoveEvent(window._clientRect.X, window._clientRect.Y, false);
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