Script default values after init, Fix memory leak, Copy Script values on Play

This commit is contained in:
Simon Lübeß
2023-05-31 14:38:07 +02:00
parent 6a59deb9e2
commit f4607a6210
8 changed files with 130 additions and 30 deletions
+1 -1
View File
@@ -254,7 +254,7 @@ static class ScriptEngine
StringView typeName = StringView(Mono.mono_type_get_name(monoType));
if (_sharpClasses.TryGetValue(typeName, let sharpType))
return sharpType;
return sharpType..AddRef();
Mono.MonoTypeEnum fieldType = Mono.Mono.mono_type_get_type(monoType);