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https://github.com/aharabada/glitchy-engine-beef.git
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Script default values after init, Fix memory leak, Copy Script values on Play
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@@ -1,6 +1,8 @@
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using System;
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namespace GlitchyEngine.Core;
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public class EngineObject
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public abstract class EngineObject
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{
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protected internal UUID _uuid;
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@@ -12,8 +14,7 @@ public class EngineObject
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/// <summary>
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/// Empty constructor not used. Do NOT USE!
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/// </summary>
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protected EngineObject()
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{}
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protected EngineObject() { }
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/// <summary>
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/// Creates a new EngineObject with the given ID.
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