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Vector documentation
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@@ -6,6 +6,9 @@ namespace GlitchyEngine.Math;
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// TODO: Currently no VectorMath-Attribute because -uint results in long
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/// <summary>
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/// Represents a vector with two 32-bit unsigned integer values.
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/// </summary>
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[Vector(typeof(uint), 2, "uint")]
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[VectorLogic]
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[ComparableVector]
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@@ -19,6 +22,9 @@ public partial struct uint2
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}
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}
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/// <summary>
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/// Represents a vector with three 32-bit unsigned integer values.
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/// </summary>
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[Vector(typeof(uint), 3, "uint")]
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[VectorLogic]
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[ComparableVector]
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@@ -32,6 +38,9 @@ public partial struct uint3
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}
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}
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/// <summary>
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/// Represents a vector with four 32-bit unsigned integer values.
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/// </summary>
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[Vector(typeof(uint), 4, "uint")]
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[VectorLogic]
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[ComparableVector]
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